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Note · 8 August 2026

[de] 37/26 Studio

The Studio as a Piece of Work.

Number
J37 / 37/26
Section
Studio
Date
8 August 2026

My largest piece of work is neither a website nor a book. It is the workshop itself: 37 working roles, each with a name and a craft, plus myself as the director.

Why my colleagues have names

When I tell people I work with artificial intelligence, most of them picture a text box. You type something in, something comes out. That is what it looked like here too, once. Today it looks like a workshop.

In this workshop every task has a role, and every role has a name. The art director brings colour, type, and surface together. The typographer measures spacing on the finished page. The architect arranges the paths so visitors find what they came for. The copy editor reads every text that leaves the house, and the guardian asks the uncomfortable questions about data protection and rights before a client has to.

The names are not a game. A role with a name has a responsibility, a craft, and clear rules. It can disagree with me. And I notice immediately when one is missing.

Illustrated figure of the Colorist with a fan of color swatches and a chameleon The Colorist Color and mood
Illustrated figure of the Architect with a blueprint and a schnauzer wearing glasses The Architect Structure and pathways
Illustrated figure of the Photo Editor with a camera and a cat The Photo Editor Photography craft
Illustrated figure of the Curator with a picture frame and an elegant cat The Curator Attitude and selection
Illustrated figure of the Guardian with keys and a bulldog The Guardian Privacy and security
Illustrated figure of the Film Editor with a film strip and a parrot wearing headphones The Film Editor Moving images
Illustrated figure of the Chronicler with a book and a turtle wearing glasses The Chronicler Documentation
The studio as an ensemble. Seven roles, one craft. Illustrations made with passion and AI, following my visual world.

How the studio came about

It started with small helpers for tedious steps. Then one role was added, then another, and at some point it was clear: this is no longer a toolbox, this is a workplace.

I built it through language, with Claude. I describe what a role should be able to do, then test, discard, and refine, as with any design draft. This way of working is called vibe coding, and to me it feels like designing, only with different material. I have written here before about building websites this way. What is new is the same approach applied to my own house.

The engineer. Ideally you never see her work.

What you get out of it

One person to talk to, the strength of a studio. I can take on projects that would once have required a whole agency, and I am still the one you speak with. The paths are shorter, the disciplines work into each other, and nothing leaves the house unchecked.

By now I build tools like these for others as well. Not as an off-the-shelf kit, but fitted to a business and the way it works. The path is the same as with a brand or a website: first listen and understand, then build, then test.

And what it is not

It replaces no one. It extends my work. I take the pictures, I make the decisions, and I carry the responsibility.

When it comes to data I am strict. Anything confidential is pseudonymized on my own machine before any AI gets to see it, and the most sensitive material is read only by a local AI that never leaves my desk. Curious about the tools, strict about the data.

As of today the ensemble introduces itself, with portraits and in conversation: The Studio as a Piece of Work. Thirteen roles speak there. The rest keep working in the background, which is how they like it best.

Next entry
J36
21.07.26 · Art
Two weeks, one long table and a great many new faces.
It is the small things you end up missing most. And it is the people who stay with you.